Hadn’t been truly relaunched until early 2018. At one point a 20 th anniversary was also released, but the core system and setting, with all the trappings that it added to the entire genre of vampires… the embrace, kindred, Camarilla, clans, the fight for humanity…. The original line lasted from 1991 up until 2004, when various new settings and rules changes were implemented.
Some people lauded it, while others reviled it. So with the release of a 5 th edition of the rules, a lot of attention was payed to the launch. It was also key to the launch of Live Action Roleplaying (LARPing) in general. It’s influence went beyond the tabletop game, expanding into card games, computer games and even a short lived TV series. Since the inception of tabletop roleplaying, Vampire: The Masquerade, the World of Darkness and the underlying Storyteller System is easily one of the top 5 in sales of all time. The zeitgeist of the early nineties, industrial and punk music and fashion, dark comics and anti-heroes, the game hit a nerve and sold like wildfire. Vampire: The Masquerade was first released in 1991 by White Wolf Publishing, which was the springboard to a very long run releasing quite a few titles all set in their collective World Of Darkness.